Résolu Hammer, Max_Map_Brushes

SofianeLasri

Membre
Membre
17 Avril 2016
90
2
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Pseudo RP
SofianeLasri
Bonjour, je travail depuis des mois (depuis mai 2016) sur une version modifier de rockfort. Seulement voila, vous vous en doutez bien, la map ne fais que s'agrandir! J'ai copier un batiment de rp_rockford_open pour le mettre sur le mien. Depuis, la compile ne marche plus! MAX_MAPèBRUSHES. Du coup, je voudrais savoir si il y a un moyen pour dépasser la limite! J'ai chercher par tout mais pas de concrètes réponses!


Code:
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -nodefaultcubemap -allowdynamicpropsasstatic -notjunc -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\sofia\documents\hammer map\rp_rockford_demalife_v3models"

Valve Software - vbsp.exe (Apr 29 2016)
nodefaultcubemap = true
allowdynamicpropsasstatic = true
notjunc = true
2 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading c:\users\sofia\documents\hammer map\rp_rockford_demalife_v3models.vmf
Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
material "nature/cliff01a" not found.
Material not found!: NATURE/CLIFF01A
material "ajacks/ben_paintblue" not found.
Material not found!: AJACKS/BEN_PAINTBLUE
material "realworldtextures2/ground/carpet_30" not found.
Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
Brush 24016: nummapbrushes == MAX_MAP_BRUSHES
Side 5
Texture: CS_ITALY/CR_MISCWOOD2B


** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\sofia\documents\hammer map\rp_rockford_demalife_v3models"

Valve Software - vvis.exe (Dec  9 2014)
2 threads
reading c:\users\sofia\documents\hammer map\rp_rockford_demalife_v3models.bsp
Error opening c:\users\sofia\documents\hammer map\rp_rockford_demalife_v3models.bsp

** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\sofia\documents\hammer map\rp_rockford_demalife_v3models"

Valve Software - vrad.exe SSE (Dec  9 2014)

      Valve Radiosity Simulator   
2 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading c:\users\sofia\documents\hammer map\rp_rockford_demalife_v3models.bsp
Error opening c:\users\sofia\documents\hammer map\rp_rockford_demalife_v3models.bsp

** Executing...
** Command: Copy File
** Parameters: "c:\users\sofia\documents\hammer map\rp_rockford_demalife_v3models.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_demalife_v3models.bsp"

The command failed. Windows reported the error:
  "Le fichier spécifié est introuvable."

C'est assez embêtant car je ne voudrais pas supprimer des brush!


Si quelqu'un a la solution, ce serai cool de m'en faire part!


Merci d'avance!


PS : On voit beaucoup mon logo sur ce forum! xD
 

SofianeLasri

Membre
Membre
17 Avril 2016
90
2
18
30
Pseudo RP
SofianeLasri
La solution est trist mais, il faut supprimer des batiments... :(
Et jolie le nouveau thème du site! :D Très épuré! :)